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Jun 13, 2025

From Sidewalk Disruption to Urban Design: Rethinking the Reuseable Machine (Episode 1)

What started as a quiet moment in the design studio, at the beginning of last year, quickly turned into an exciting design journey, when I stumbled on something on my way to work one morning. A rather box-looking machine, occupying the sidewalk, caught my attention. What is this? And why is it disrupting the beautiful cityscape of Aarhus?

From Sidewalk Disruption to Urban Design: Rethinking the Reuseable Machine (Episode 1)

I soon discovered that this, rather clumsy, machine has a very meaningful purpose - one that addresses a highly relevant issue in our society: waste. This machine is a reverse vending machine (RVM). It is part of a closed system where takeaway cups sold by cafés and bars, with a small deposit included, can be returned to help eliminate single-use plastic cups in Aarhus. As a designer with a large interest in sustainability, I appreciated the initiative very much, but at the same time I saw a design opportunity. Perhaps the user experience could be improved, and so its aesthetic value and the way it relates to its surroundings and the people using it. And that’s where the journey of re-designing the Reuseable return machine began.

In this three chapter blog series, I, Klara Adolfsson, Junior Industrial Designer at DesignPeople, will take you through our design process and share my thoughts on people-driven design in sustainable initiatives like Reuseable. The process resulted in two redesign concepts of the Reuseable machine, presented in each chapter of this post. The project was internal at DesignPeople, and is not related to Tomra or Aarhus Municipality who are in charge of the service today. So, make yourself comfortable - maybe even grab a coffee in a Reuseable cup - because the story begins now.

Let’s set the scene: Closing the Loop for Takeaway Cups

Let’s begin by taking a step back and talk about the Reuseableinitiative to set the scene. Reuseable is an ambitious sustainability programthat Aarhus Municipality introduced to help reduce waste from takeaway cups.The program aims to close the loop for takeaway packaging, and it does so byoffering a reusable cup for drinks that customers can get for a small fee fromparticipating cafés. After finishing the drink, the user can return the cup to anyof the return machines around the city and get the fee back.

In collaboration with Tomra, aleading company in reverse vending technology, Aarhus Municipality has made itpossible for these cups to be collected, washed, and reused again and again.The initiative has made a huge impact by reducing single-use plastics andencouraging more sustainable behavior in the city. However, while the programhas been a massive success, with 86% of cups returned at the time we startedthe project (September 2024), we saw an opportunity to challenge the visualchoices and construction choices that had been made on the machine. Thesomewhat poor form and user experience could be explained by the machines onlybeing test machines, but it also left a door open for design.

Design Philosophy

I arrived in Aarhus a year ago, and the city has spoken to me in waysbeyond words. Its smiling inhabitants and historic buildings create a uniqueatmosphere, reflecting a respect for the past and valuing preservation. At thesame time, rapid development has brought a wave of new buildings that seem toappear almost overnight. There is a concern that these rapidly emergingbuildings quickly will go out of fashion - raising the question of how trulysustainable they are. We could transfer these thoughts to the Reuseable machineand its’ function as a type of interior to the city streets. And if the machineis here to stay, we must design it with that longevity in mind from the start.

Research phase

I started the process by gathering knowledge. Since all types of factscould be valuable, I researched various things that resembled parts of thereuseable system, such as waste sorting systems around the world, or old milkcontainers that were refilled and used over and over again. I learnt that insome parts of the world, it can be considered a loss to install a trash can –because they actually encourage littering. It made sense to me also in our partof the world: I’ve seen littering around waste bins numerous times since peopleusually continue throwing waste into waste bins even though they are full.

After some research from my desk, I felt the need to get out intothe city and get in touch with reality. I got in contact with Emma Hallgreen,Embedded designer at Aarhus Municipality. She could provide insight into howthe reusable system is structured, who the different stakeholders are, and what their needs may be.

Facts about Reuseable
  • There are 27 machines placed aroundAarhus city center
  • The machines in Aarhus are emptiedby Tomra at latest every 48 hours.
  • The cups are taken to a washingfacility in the outskirts of Aarhus that was built specifically for washingReuseable cups. Cafés then repurchase the cups, which are delivered clean fromthe washing facility
  • A cup needs to be used and washed 6times before it has required less resources to produce than a regular singleuse paper cup. The Reuseable cup can be washed around a few hundred times beforeit needs to be downcycled.
  • The cup is made of injection moldedpolypropylene. There are certain regulations in the food industry, making thepossibilities for sustainable materials slightly fewer and more difficult tofind. A cup cannot be molded into a product containing food again when itreaches its end-of-life, and the material is therefore used for other products.
  • The current Reuseable machine waschosen from Tomra’s already existing product line.

Our image of the Reuseable initiative grew more complex; at this pointwe had not yet decided on what part of the service we wanted to redesign. Thepossibilities for what to dive into increased. It could for example be the cup,the machine, or the communication. We therefore thought it was time to hearwhat the users actually had to say about Reuseable.

“Festugen” - a one-week street festival was to take place in Aarhus aweek later. Here, we could gain a lot of user insights in a short amount oftime. The service was also going to be tested for the first time at an event,where the number of cups and people were raised to the roof, in comparison tothe regular use of the service.

Festugen

At Festugen, the 27 machines that were previously spread around Aarhuswere complemented with an additional seven machines in the festival area. Wecould get a glimpse into how the system could work on a larger scale, and withhigher intensity. Many more cups would circulate in the system than before, anda lot more people would use the service. Me and Christoffer Nedergaard,UX-designer at Design-People, went out to talk with some visitors and bartenders.

The bartenders we talked to said that they often had to guide visitorsto find the closest machine and explain how the system worked. However, thecustomers were not really bothered by the extra task of returning the cups, orabout the extra 5 KR fee that came with buying each drink. The users we talkedto, appreciated the project and said they had tried similar systems before, butthat you could be in doubt the first time you use it. Some said it was trickyto spot the machines, but there was always someone to ask if you needed help finding one.

A concern we heard from Emma from Aarhus Municipality before thefestival was that there would be long lines to the machines, caused by themachines being filled up quicker than Tomra could handle. When talking to Emmaagain after Festugen, she told us the service had worked out better thanexpected, with 93% of the 95 000 cups sold reentering the loop. Tomrahad been emptying the machines at a much higher rate than usual, and the systemhad worked out seamlessly. The cleaning up after the festival had also beenmore effective than usual, with less plastic cups disposed of on the ground,and less waste in general.  

Mapping

Now that we had gathered some more information, it was time to decidewhat part of the system we wanted to redesign. I [Gæ1] [Gæ2] [Gæ3] [Gæ4] made a map of each stage the cupgoes through in the Reuseable system and stated what possible issues couldoccur at each stage. From what we knew, most issues were found at the machinestage. I then defined a design challenge for the project:

How can we redesign the returnmachine to be a symbol of sustainability and innovation, introducing new ways to consume, instead of letting it become just another type of garbage on our streets?

Though we had decided that our design challenge was to focus on the returnof the cups, the alternatives for how toreturn cups in such a system were still many. The complexity of the projectbrought about questions on how large geographical areas the system shouldstretch over, and what items or materials the system should take care of.  

Aarhus as a palette

For inspiration I went out into the streets of Aarhus. I wanted tocapture what gives the city its’ unique atmosphere. I took photos of materials,surfaces, and street furniture.

I observed that, to prevent street furniture from becoming barriers forpeople in the city, it is preferred that their form does not have a clear frontor back. The street furniture should be approachable from all directions and beintegrated into the natural flow of people moving through the city.

 

An inspiring material choice I noticed was what I believe to be someventilation outputs in Aarhus University Park that matched the rest of thebuildings with their yellow bricks. I admired how this functional detail hadbeen thoughtfully integrated into the architecture. I also noticed benchesbuilt in an organic shape, offering many ways of use. I had previously seen JanGehl in the DR series Byernes Mester, where he described - after a wholecareer designing for the public - how a city should simply offer people a placeto sit and stand, and they will figure out the rest. It made me think about howunpredictable people's use of an object can be, and this is part of the charmof designing for the public. The goal is to design for possibilities rather thandictating how people should use an object.

In addition to these unique street items, I looked at common streetfurniture such as bus shelters and public toilets. They often shared aconsistent color and pattern, creating a visual standard across the city.

To begin the design process, we set a goal: An attractive andwelcoming return machine that connects with the smiling identity of Aarhus. Thegoal was defined through a workshop with two colleagues, where we establishedthe core of the project.

Migatronic, CenTIG 200

Den første i en ny generation af svejsemaskiner
Migatronic, CenTIG 200

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